12-11-2008, 11:20 PM
<!--quoteo(post=287494:date=Dec 11 2008, 03:30 PM:name=john p)<div class=\'quotetop\'>QUOTE(john p @ Dec 11 2008, 03:30 PM) <a href=\"index.php?act=findpost&pid=287494\"><{POST_SNAPBACK}></a></div><div class=\'quotemain\'><!--quotecknifegloves: I like your experimentation with the fingertips. In general, my primary standard for glove evaluation is level of screen accuracy, so the closer it gets to looking like the real thing, the happier I am
The part 1 hero was a dirty mess of a glove in many respects. I think all of the clean/streamlined replicas out there have almost made people forget this...<!--QuoteEnd</div><!--QuoteEEndI completely agree and I think instead of trying to go for cleanliness and artistry, I am going to make it more "boiler-roomish". I've only been building gloves for just over a year now and am pretty much a rookie in this line of work so my gloves will continue to change as I try to find my niche. I think I've been trying too hard to get my gloves too nice looking and that has been giving me headaches. Yeah... artistic gloves look nice but are not accurate. Remember.. Freddy is a crazed lunatic who made his weapons himself. He was a janitor, not a craftsman. So, I think I will lean toward making my gloves, particularly the Part 1, more like Freddy would have made it. Really.. the major change will be in the weathering on the fingertips. I've been making them clean and artistic but I will try to get more randomness instead.
