10-06-2009, 02:20 AM
Right now all i can say is that the face is way too flat...You really have to keep in your mind that your working in 3 dimensions...everything on the human head is in planes and you have to know how to portray those planes and give them proper volume shape and size.Get as much reference material possible FIRST!..them build the sculpt until you get the proper volume..them begin smoothing,detailing etc etc.Dont' rush it.J