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    NightOwl Forums The Crypt Off Topic Santa's Been Bitten! No More Room In Hell Update!

     
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    Santa's Been Bitten! No More Room In Hell Update!
    🪦 3pidemiC ●
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    #1
    12-25-2007, 04:48 PM (This post was last modified: 12-25-2007, 04:52 PM by 3pidemiC.)
    This is a holiday media release for the zombie game modification that I am working on for <i>Half-Life 2</i> called <b><!--sizeo:3<span style=\"font-size:12pt;line-height:100%\"><!--/sizeo<!--coloro:#FF0000<span style=\"color:#FF0000\"><!--/coloro"No More Room In Hell"<!--colorc</span><!--/colorc<!--sizec</span><!--/sizec</b>, you can check us out and join our community @ www.nomoreroominhell.comI apologize for the length of the post, but I wanted to show it all off! <img src=\"style_emoticons/<#EMO_DIR#>/smile.gif\" style=\"vertical-align:middle\" emoid=\"Smile\" border=\"0\" alt=\"smile.gif\" /><div align=\"center\"><img src=\"http://www.nomoreroominhell.com/media/holiday_07_update_banner.jpg\" border=\"0\" class=\"linked-image\" /></div><b><!--coloro:#FF0000<span style=\"color:#FF0000\"><!--/coloroHo!<!--colorc</span><!--/colorc<!--coloro:#008000<span style=\"color:#008000\"><!--/coloro Ho! <!--colorc</span><!--/colorc<!--coloro:#FF0000<span style=\"color:#FF0000\"><!--/coloroHo! <!--colorc</span><!--/colorc</b>We're back in action! That's right, The <i>No More Room In Hell</i> team is moving full steam ahead with progress of the mod. Our staff has been putting many hours into the content that is now filling up our builds. At this current moment we have caught up to, and then passed the progress of the "old builds" of our mod that were revealed over a year ago to everyone. Sound confusing? Here's a quick and simple explanation:After revealing the in-game screenshots from our "old builds" over a year ago, the team went through some hard times. FTP hijacking, hard drive crashes, and team members leaving forced the progress of the mod into a recession. All of that changed once we found new dedicated staff members. Our old code was completely redone to make it much more efficient and stable. This means that we had to take our game code and build it from the ground up (again). Once that was complete, we began to add our content back into the new builds. Now we have stable developer builds being released on a weekly basis that are featuring more and more content, and of course new items are being made and implemented as well! We are confident enough at this point to release some new media as well as bits of news to you guys. But first...Why not take a second to vote for us as the BEST unreleased mod on ModDb? <!--sizeo:2<span style=\"font-size:10pt;line-height:100%\"><!--/sizeo<!--coloro:#FF0000<span style=\"color:#FF0000\"><!--/coloro<b><a href=\"http://www.moddb.com/events/2007-mod-of-the-year-awards/top100\" target=\"_blank\">CLICK HERE TO VOTE!</a></b><!--colorc</span><!--/colorc<!--sizec</span><!--/sizec (Scroll down and click the + next to <i>Half-Life 2</i>)Now! Let's get started...<!--coloro:#FF0000<span style=\"color:#FF0000\"><!--/coloro<!--sizeo:2<span style=\"font-size:10pt;line-height:100%\"><!--/sizeo<u><b>The Coding Department:</b></u><!--sizec</span><!--/sizec<!--colorc</span><!--/colorcPongles, our lead programmer, has put a huge amount of time into redesigning our mod's code to ensure to our game will be stable, unique, and comparable to professionally-developed online gaming experiences. Here is a rundown on what he has done thus far in our current developer builds:<ul><li>New Zombie AI (many features are inspired by the renowned Zombie Survival Guide)</li><li>New Weapon System with Penetration</li><li>Extensible Gameplay System</li><li>A system that ensures any map is fully infested with Zombies with their numbers affected by such factors as the number of players and their ability</li></ul><!--coloro:#FF0000<span style=\"color:#FF0000\"><!--/coloro<!--sizeo:2<span style=\"font-size:10pt;line-height:100%\"><!--/sizeo<u><b>The Mapping Department:</b></u><!--sizec</span><!--/sizec<!--colorc</span><!--/colorc<i>click the images to enlarge them</i>A wonderful new mapper by the name of <b>2d-Chris</b> has joined the NMRiH ranks. Some of you may know his work from the <i>Insurgency</i> modification. Well, he has brought his hard work ethic and motivation to our team and has been putting long hours into his map; nmrih_citylife. This is actually a redesigned map previously created by former staff member, Dark. We'll let the screenshots do the talking, but as you can see, Chris has made this map his own:<b>nmrih_citylife</b><a href=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_2.jpg\" target=\"_blank\"><img src=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_2_thumb.jpg\" border=\"0\" class=\"linked-image\" /></a> <a href=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_4.jpg\" target=\"_blank\"><img src=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_4_thumb.jpg\" border=\"0\" class=\"linked-image\" /></a> <a href=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_6.jpg\" target=\"_blank\"><img src=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_6_thumb.jpg\" border=\"0\" class=\"linked-image\" /></a> <a href=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_10.jpg\" target=\"_blank\"><img src=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_10_thumb.jpg\" border=\"0\" class=\"linked-image\" /></a> <a href=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_20.jpg\" target=\"_blank\"><img src=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_20_thumb.jpg\" border=\"0\" class=\"linked-image\" /></a>
    🪦 3pidemiC ●
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    #2
    12-25-2007, 04:50 PM
    <b>Malfuncti0n</b> continues his work on his industrial-style map, <b>nmrih_auger</b>:<b>nmrih_auger</b><a href=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_11.jpg\" target=\"_blank\"><img src=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_11_thumb.jpg\" border=\"0\" class=\"linked-image\" /></a> <a href=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_12.jpg\" target=\"_blank\"><img src=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_12_thumb.jpg\" border=\"0\" class=\"linked-image\" /></a> <a href=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_13.jpg\" target=\"_blank\"><img src=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_13_thumb.jpg\" border=\"0\" class=\"linked-image\" /></a> <a href=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_14.jpg\" target=\"_blank\"><img src=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_14_thumb.jpg\" border=\"0\" class=\"linked-image\" /></a> <a href=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_15.jpg\" target=\"_blank\"><img src=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_15_thumb.jpg\" border=\"0\" class=\"linked-image\" /></a>
    🪦 3pidemiC ●
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    #3
    12-25-2007, 04:51 PM
    <b>Slimz</b> has made a lot of progress on his abandoned resort map, <b>nmrih_cabinfever</b>:<b>nmrih_cabinfever</b><a href=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_22.jpg\" target=\"_blank\"><img src=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_22_thumb.jpg\" border=\"0\" class=\"linked-image\" /></a> <a href=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_23.jpg\" target=\"_blank\"><img src=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_23_thumb.jpg\" border=\"0\" class=\"linked-image\" /></a> <a href=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_24.jpg\" target=\"_blank\"><img src=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_24_thumb.jpg\" border=\"0\" class=\"linked-image\" /></a><b>Generalvivi</b> has been hard at work as well, switching back and forth between his two maps, <b>nmrih_stranded</b> and <b>nmrih_hardshoulder</b>:<b>nmrih_stranded</b><a href=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_18.jpg\" target=\"_blank\"><img src=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_18_thumb.jpg\" border=\"0\" class=\"linked-image\" /></a><b>nmrih_hardshoulder</b><a href=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_19.jpg\" target=\"_blank\"><img src=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_19_thumb.jpg\" border=\"0\" class=\"linked-image\" /></a>
    🪦 3pidemiC ●
    Dead and Rotting

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    #4
    12-25-2007, 04:51 PM
    <!--coloro:#FF0000<span style=\"color:#FF0000\"><!--/coloro<!--sizeo:2<span style=\"font-size:10pt;line-height:100%\"><!--/sizeo<u><b>The Modeling Department:</b></u><!--sizec</span><!--/sizec<!--colorc</span><!--/colorc<i>click the images to enlarge them</i><b>Neo God</b> has been cranking out a variety of stellar models which include a <b>Cut-off Saw</b>, <b>Chainsaw</b>, <b>Spade</b>, <b>Beer Bottles</b>, <b>Zombie</b>, and a <b>Gas Can</b>: <a href=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_25.jpg\" target=\"_blank\"><img src=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_25_thumb.jpg\" border=\"0\" class=\"linked-image\" /></a> <a href=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_26.jpg\" target=\"_blank\"><img src=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_26_thumb.jpg\" border=\"0\" class=\"linked-image\" /></a> <a href=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_27.jpg\" target=\"_blank\"><img src=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_27_thumb.jpg\" border=\"0\" class=\"linked-image\" /></a> <a href=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_28.jpg\" target=\"_blank\"><img src=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_28_thumb.jpg\" border=\"0\" class=\"linked-image\" /></a> <a href=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_29.jpg\" target=\"_blank\"><img src=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_29_thumb.jpg\" border=\"0\" class=\"linked-image\" /></a> <a href=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_30.jpg\" target=\"_blank\"><img src=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_30_thumb.jpg\" border=\"0\" class=\"linked-image\" /></a> <b>Slip777</b> provides us with a nice n' new shiny shank:<b>"KM2000" Knife</b><a href=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_21.jpg\" target=\"_blank\"><img src=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_21_thumb.jpg\" border=\"0\" class=\"linked-image\" /></a>
    🪦 3pidemiC ●
    Dead and Rotting

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    #5
    12-25-2007, 04:51 PM
    <!--coloro:#FF0000<span style=\"color:#FF0000\"><!--/coloro<!--sizeo:2<span style=\"font-size:10pt;line-height:100%\"><!--/sizeo<u><b>Wallpaper:</b></u><!--sizec</span><!--/sizec<!--colorc</span><!--/colorcIt's the holidays, right? Well here a couple special wallpapers from the NMRiH Team:<img src=\"http://www.nomoreroominhell.com/media/nmrih_maxx_wallpaper_thumb.jpg\" border=\"0\" class=\"linked-image\" /><a href=\"http://www.nomoreroominhell.com/media/nmrih_maxx_wallpaper_1024x768.jpg\" target=\"_blank\">1024 x 768</a><a href=\"http://www.nomoreroominhell.com/media/nmrih_maxx_wallpaper_1280x1024.jpg\" target=\"_blank\">1280 x 1024</a><img src=\"http://www.nomoreroominhell.com/media/nmrih_maxx3_wallpaper_thumb.jpg\" border=\"0\" class=\"linked-image\" /><a href=\"http://www.nomoreroominhell.com/media/nmrih_maxx3_wallpaper_1024x768.jpg\" target=\"_blank\">1024 x 768</a><a href=\"http://www.nomoreroominhell.com/media/nmrih_maxx3_wallpaper_1280x1024.jpg\" target=\"_blank\">1280 x 1024</a><div align=\"center\"><img src=\"http://www.nomoreroominhell.com/media/nmrih_media_release_122507_helpwanted.jpg\" border=\"0\" class=\"linked-image\" /></div>The <i>No More Room in Hell</i> Team is always looking for new blood. While most of our positions are currently filled, we are still looking for people in the following areas: <ul><li>Character Animator(s) - Character animators are <i>needed immediately</i> as we need our current animator to focus on other aspects of development. - Strong work ethic and previous mod experience is a plus. - Must be able to work quickly and efficiently as well as be an active member of our team. </li><li>Prop Modeler(s) - Must be able to model and skin prop models for our maps. - Being able to compile models is a plus. - Strong work ethic and previous mod experience is a plus. - Must be able to work quickly and efficiently as well as be an active member of our team. </li><li>Character Modeler(s) - Must be able to model and skin character and zombie models. - Being able to compile models is a plus. - Being able to rig models is a plus. - Strong work ethic and previous mod experience is a plus. - Must be able to work quickly and efficiently as well as be an active member of our team.</li></ul>Remember, you must include samples of your work or we will not process your application. If you think that you would be a valuable asset to our team and do not see an open position, apply anyways. We’re always looking for talented people who want to be part of a dedicated and professional mod team. Don’t forget, mod experience is an excellent way to break into the gaming industry.You can submit your applications <!--coloro:#FF0000<span style=\"color:#FF0000\"><!--/coloro<b><a href=\"http://www.nomoreroominhell.com/forums/index.php?showforum=25\" target=\"_blank\">HERE!</a></b><!--colorc</span><!--/colorc
    SNIKT!
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    #6
    12-25-2007, 10:28 PM
    I think this looks fantastic. Can't wait to play it! Great work everyone...
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